Jobs / Animation Artist (Embedded UI/UX)
Jobs at Spacecurve

Animation Artist (Embedded UI/UX)

Spacecurve Tokyo | Hybrid
Language
EN: Business
JP: Business
Salary
Unavailable
See Salary Ranges
Employment Type
Full time

Job Description

Use your exceptional animation and design skills to create iconic, physics-driven UI animations for our novel robotics-adjacent interior design products, from initial prototypes to public launch, ensuring fluid, organic interactions that define the core user interface and operating system.

This is a unique opportunity to work within an exciting team and to directly influence product development all the way from initial concept prototyping through embedded implementation to public launch.

Responsibilities

  • Design intuitive, iconic user interfaces with fluid animations for robotics-adjacent interior design objects, serving as the core interaction layer and even operating system
  • Create striking animations within stylistic constraints, harmonizing with the hardware’s aesthetic and functional design
  • Collaborate with industrial designers and engineers to align animations with product ergonomics, functionality, and hardware capabilities
  • Lead collaborations with external animation artists to create an even wider variety of effects and animations
  • Develop dynamic transformations, morphing text and structured UI components into organic, unstructured shapes and effects (e.g., liquid objects snapping into geometric forms with inertia)
  • Apply deep knowledge of physics to craft energetic, organic animations that feel natural and responsive
  • Optimize animations for performance on resource-constrained systems, balancing visual quality with hardware capabilities

Qualifications

  • Solid UI/UX experience to enhance user interaction is required
  • A strong portfolio showcasing organic animations and physics-based effects is required
  • Good business English or Japanese language proficiency is required
  • Experience designing animated UIs for unconventional hardware is a big plus
  • Familiarity with shader languages (e.g., GLSL, HLSL, WGSL) or real-time graphics tools (e.g., Unity, WebGL) is a big plus

About the Company

Spacecurve is a new kind of venture capital company that directly builds products, scouts talent, and leads operations together with our portfolio companies. Our mission is to create 10x improved product experiences and marketing strategies compared to competitors. Join our tight-knit teams of elite designers, engineers, marketers, and executors to make a real difference in the next generation of consumer products.